Wizard And Minion Idle Save Editor

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Idle Wizard has a great sense of learn as you go and don’t look back, which is great in the gaming perspective as you unlock and create a world in your own head and trying to decipher what everything means. But, as a new player, it can get very intimidating when you don’t know what to do nor how to do it. So, here are some wonderful tips that should help you:

Idle Wizard Tips and Tricks

1) There is a Tutorial! Found on the Help Page (“H”) which gives a Secret, and has valuable information that you’ve wanted to know.

Wizard And Minion Idle Save Editor

2) The Settings (“C”) has amazing things:

Shard Drop – turns off the Spell Shards (blue runes) that come off of the orb when clicked.

Saving – There are two main types of saving, the Cloud and Export/Import.

The Cloud saves information to your window, but is restricted to wifi & server connection.

The Export gives you a strand of code, put it into a Notepad and save it. You can Import that information into the game to open up right where you left off. Always Export before going offline!

The saves are all time stamped with the information, so you will receive all the stuff that you missed while offline. You can also send the information to open the game on another computer or tab, giving you ease of mind to experiment without worrying too much about losing all the progress that you’ve made within your actual game.

Hero Quotes can be turned off, especially when they can talk too much.

Number Display can be changed to Scientific Notation (eg: 1e10 is 10 Billion), Highly recommended.

Floating Numbers allows you to physically see most of the numbers & everything that is going on; Mana gained from clicking the orb, auto-clicking summons & pets influence, Critical click confirmation, as well as the handy ability to see how most Spell Shards are distributed, and Void mana gained per entity, as well as a few other cool tips.

3) Hovering over almost anything will give you a lot of information. If you have a question, Hover first.

4) Unlocking & Equipping – After you unlock something, equip it. Then you will only have to meet the level requirement to use it again, this works for both Classes and Pets.

Example*: Prodigy requires: Level 30, 4 Hours of Gameplay (in one run), 300 Nexus, and 150 Upgrades, While being an Apprentice. After you complete all the requirements and have become the Prodigy, you will only need to be a Level 30 Apprentice to use the Prodigy again.

Note*: A good strategy is: Play a normal run, and right before you Exile, equip any new pets that you unlocked during the run, it will save you time later when you actually want to use it.

5) Hotkeys! Almost everything has a hotkey, or shortcut to get around (All of which are found in the Help Menu “H”)

6) “More” Information Boxes

More Statistics Page (“Shift + S”) has so much valuable information: Mana collection, Clicks & Criticals, Void Entity duration (especially for combos), Class/Pet information & Experience gain, Idle Mode bonus, Run time & Overall time played, Math, and so much more.

More Achievements Page (“Shift + A”) has so much information on all Achievements, from: Achievement points, how to get it more, which ones you already how, how many there are, and provides the mysterious Secret page.

Activated Upgrades shows all Upgrades that you’ve bought, and what they do. It is very helpful for determining math and how beneficial Golem will be.

7) Attributes! Can be reset upon Each Exile for free, as long as you mark the box. The “Free Reset” for Attributes, found on the Attribute page, is for a one time use (mainly for changing your Attributes mid-run), but you can buy more within the Market (“M”). Also, don’t freak out about the timer for the next attribute being completely outrageous as: The Attribute Timer changes depending on 1Previous timed Attributes, the 2Hero’s Level, and the overall 3Mysteries earned.

8) Refreshing your page can fix a lot of technical issues, including; fixing the displays, updating numbers, receiving some uncollected Achievements, fixing some offline problems/errors, as well as updating the playfab server system, Kongregate chat, and the Idle Wizard game. Just make sure to Save, or Export, before you do.

9) Challenges! are a great resource to the game, with many benefits and rewards. Most challenges can be completed right after you unlock them, though some challenges (especially those with timers) are easier done with more Mysteries & Attribute points.

Challenges

Once you have acquired 50 Attribute Points, you will unlock Paragon Level 2, thus gaining access to Challenges; found within the Journal as a new tab, right next to Paragon. Challenges are a whole new game, and will Exile your current run.

Things you should know:

  • Requirements – What you need in order to Start the Challenge
  • Rules – How to Play the Challenge
  • Objective – How to Complete the Challenge
  • Reward – The Prize for finishing the Challenge

Each Challenge will only give a single reward. Once a Challenge is completed, it will have a Seal tied to it. You can replay any Challenges that you would like, and as many times as you would like, but usually for Secret’s sake. (Most Challenges lock Persistent Spells, Achievements, Mystery Profit, and many other things. Some Challenges will become visible after prerequisite challenges are completed.)

It's Easter Season in Idle Wizard!We at TwoWizards wish you a Happy Easter!Starting from April 12th and up to May 18th we'll be holding an Event that includes collection of eggs, defeating evil bunnies, a small present and a buff to rune generation to top it off!We've also reworked how the Class portraits are shared among other classes - many are now available to Classes that previously could access them.There's also an ongoing Event run by community in the Discord, so if you have spare time - take a look!Come join us for the celebration! Greetings, fellow Wizard!Idle Wizard have had a huge release!With version 1.00 aka 'Breaking the Silence', we're officially out of beta!- New Feature - Realms and Memories.Upon reaching a certain Paragon level you become able to Change Realm. Doing this will convert all of your mysteries, catalysts and enchanting dust into Memories, keeping only Achievements, Pet/Class unlocked status, Expedition, Crafting Dust, Runes and Special Currencies untouched. You lose immediate access to most of the features, mysteries, catalysts, enchanting dust, trial milestones. With Memories earned you are able to buy new special permanent upgrades, and start a new playthrough, capable of reaching higher mysteries.- New Feature - Pantheon.You get access to Pantheon menu, where you can select one of the Gods to worship it, earning it xp over time. Each of the Gods gives you a bonus (or bonuses), based on their current level regardless of being currently worshipped or not. With later paragons you can unlock more Gods, and unlock their second bonuses.UI has received significant changes:- Bottom UI buttons reworked and replaced with new ones.- Top menu.

The order of info labels was changed, info label about critical profits added.- Scroll page reworked.- New Help menu - contains most of the game's terms with a description of its mechanics.- New tutorial menu - guides you through the game's first steps.Introducing the Bat Hunter:- 'Bat Hunter'. New market item. A permanent mini-pet that automatically preys upon bats, granting you the corresponding award upon catching one. Costs 40 relics.Also:- Two new Trial types- Paragons split into Paragons and Legacy and significantly rebalanced. Paragons unlock features, are based on Mysteries and Memories amounts and reset with changing Realm. Legacy have special conditions and give bonuses that persist through Realm changes.- Trial auto-mode introduced for 'Trial of Innovation' and 'Trial of Patience'.- Enchantments now have a maximum level, default value is 20, and can be increased by a corresponding Memory upgrade.- New option - disenchant all items. Cost 10 Disenchantment Cores.

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Available via a button loacted under Dust trading in Equipment menu.- 'Nullifier core'. New resource, used for reset Expedition attributes (costs 1), Invested catalysts (costs 2), Character attributes (costs 3) and Memories (costs 5). You can buy them in market, get as reward for Trial of Patience or get as reward for promo-codes or events.- Trial milestones reworked. Last milestones now require 1000 trials completed. Bonuses rebalanced, time reduction bonuses after winning or losing a trial is now replaced by rune generation rate bonuses. Added 5 new milestones.- 69 new upgrades.- 47 new achievements.